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Lip sync pencil2d1/22/2024 ![]() ![]() The more layers and frames you have, the less synced the audio will be. There are unfortunate yet deep tech reasons for this but it all boils down to: Some apps call this intermediate file or process: playblast, proxy preview or cached pre-render. That said other apps work around this by implementing an intermediate “preview” window with pre-rendering techniques that shows a real-time, but low-res version of the animation. This happens with every other software as well. Pencil2D audio is not currently going to sync during playback regardless of what you do. This process however often takes a bit to populate the RAM with the cached images, so you often need to play it 2 or 3 times before it plays smoothly (though I don’t know why it takes a few tries tho ) Playback in Pencil2D works by caching about 1024mb (default) worth of images constructed by the layering of each image track, and then plays it back as smoothly as it cans. Other options will only create the layer so you have to follow the steps in…įor more in-depth explanation please read the reply below: Regarding audio delay on playback Option A will create a sound layer and skip to step and automatically. ![]() Press the Layers Plus button on the left part of the timeline widget. Go to the topbar menu File > Import > Soundĭ. How to import sound into Pencil2D Installing Pencil2D / How toĪ. On the other hand the sound sync perception is not exactly a bug, but is also not an ideal situation.įor a tutorial on how to import sounds, and do proper lip sync / sound sync with the audio scrubbing feature please check out this unlisted tutorial I made for another user. If you move the timeline cursor partially over a sound and then go back to the start and press the play button you will only hear the “rest” of the sound. I personally found a bug on the nightly build a few days ago. ![]()
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